Hi, my name is Alessandro, I am a character and HardSurface artist. I'm looking for a freelance or full time job. I work on the gameindustry from 5 years. Portfolio: https://www.artstation.com/amanzani linkedin: https://www.linkedin.com/in/alessandro-manzani-05179153 Email: ale.manzani@gmail.com
Finished! I found some old tools in garage, so I figured - I'll make game assets from them. I wonder what do you think, critique and comments apreciated :) Here are few of them, I'll make some more later. [SKETCHFAB]6a832b7469db4c01975f9875a7cb2f4e[/SKETCHFAB] [SKETCHFAB]99ddfb56275c42ac9eb81a67a5f966fc[/SKETCHFAB] And…
Based this guy off of the character I used to play in World of Warcraft. I used the Deathmantle armor and the Shard of Azzinoth for reference. Marmoset Viewer file can be found on my Artstation: Here Hope you like.
so i was just wondeing whether u can generate differnet maps from a diffuse in substance painter and export it or save it as a subsatance if possible can u plz tell me how?:) 1 more doubt, is a height map generated from texture is as effective as one generated from zbrush?
I worked on a spacecraft for a personal project for the last couple of days. This was my first attempt at creating something like this. I used Blender for modeling, Substance Painter for baking the details from the high-poly to the low-poly mesh and for texturing the whole spacecraft. For rendering I used Unity 5.4 and…
Hi, I made a gun for my game but the texture is bothering me. I know it has a lot of lack of detail, but how can I make it better? Any advice is much appreciated (I am using Unity 5 metallic standard shader). ).
Hi :) I did over 30 weapons for this game, years ago, the game is still in development. This is still a fraction of what I did, but I like these. The renders you see are from Unreal engine or Marmoset. If i can help your project, please let me know :)
Hello every1. I made this toolbox . I know there's a lot to improve, but I cant pinpoint the problems. How would you improve that look? Would like to hear harsh critique.