You don't have to start again ^^ solution 1 : maybe you have already tried this but to get a better smoothing brush press maj, start smoothing and while still smoothing release the maj key. It usually gets rid of annoying pinches. solution 2 : copy your sculpt. Run dynamesh on one of the copy at low res. Divide the…
Hi! I've been working on a Spinosaurus sculpt and I would appreciate some feedback before i move to the more detailing sculpting process. Thanks in advance :smile: P.S: I kinda messed up the feet at the beginning
I decided to try sculpting in Zbrush with perspective turned off. Then when I was done I turned it back on and I felt like it was a bit distorted. Is it ? or is it just me ? Should I sculpt in Flat or Perspective ? Flat Perspective
Hey! I've always loved rock sculpting and thought, why not share it/make a thread to see my sculpts and progress over time. And feedback is always worth a lot to improve even more. This thread will be updated regularly with rocks, stones, cliffs, and so on! Starting off with this large, modular rock. WIP/going to make it…
Ok now its not just a head anymore hence I though I'd post a progress thread. Basically trying to get a rough pose before actual sculpting. I'm glad I have a female and a male starter mesh ha! Pretty much nothing to show yet but I though I could document the process involved, hence start the wips earlier. My goal is to…
I want to practice likeness sculpting and also want to have a go using fibremesh so I decided to start a likeness sculpt. Heres whats from today: Feel like I've made a good initial start but still has a long way to go, I realy want to push this piece so critiques welcome. Referance moodboard im using:
Hey guys, I've just finished my first ever anatomy study sculpt and basically my first proper ZBrush sculpt. I started from base mesh and added muscle groups one by one until i ended up with this. I would love to hear your critique and if you could point out any glaring mistakes I would really appreciate it. Thanks!
Hi guys, I'm unsure whether this is the correct place - but I hope so! I'm having difficulty sculpting a characters face for a personal project to improve my anatomy skills. I've looked through the wiki and 3dsk for some good reference material, and just wondering if there's any workshops or diagrams etc of facial…
Im making a sculpt of Gandalf in zbrush for fun and to keep my skills sharp. I work in lowpoly most of the time at work as I create mobile games, so its fun to get away from that once in a while :) This is based on the Gandalf seen in the Hobbit graphic novel by David Wenzel. heres some of my reference:…
you need to develop your hand eye coordination just as you do with a pencil and drawing. developing your ability to create tight detail to the point where you can sculpt soft wrinkles around the face, detailed eyes and ears etc with the standard brushes. adding detail with alpha brushes and stencils is in most cases for…