Caspar and Verena spent a year of their lives working together to create this authentic Victorian Room. In this extensive breakdown, as well as a Q&A, we dive into the minds of both artists to see how they planned this project, worked together and stayed motivated for over a year.…
well mostly a weapon/vehicle/prop modeler but live in the suburbs of chicago, just recently graduated so looking for work! il be putting in my application right now. and if environment art doesn't work out, maybe you guys at day 1 have some QA positions or anything to get the old foot in the door! :) love all your guys and…
Hi all, Here is a little Movie I did with Jeff and Paul Spoonhower, My contribution to this was Modeling/Texture/Effects/Sound/Editing/and some animation. I wish i had more time to really put more love into it, but I ended up using some off the shelf stuff to get it done in time. It was a fun project and I really enjoyed…
Hi everyone! 😁 https://bit.ly/ElbSwansong01 I'm excited to finally share my first post of the work I did on Vampire the Masquerade - Swansong! I had full ownership over the Red Salon level and was tasked with a full overhaul of the level to ensure that it follows the Art Direction guidelines and visual goals to meet the…
Hi all, I'd like some advice for sculpting a piece I'm working on for a game called Maestros. Here's the concept (its #7) Here's what I have so far: It's assumed to be a large-scale object (bigger than a human). According to the concept artist,this is supposed to be a mutated mushroom. Its original color is white…
@Optinium: Love those concepts, my personal favorites are number 1 and 3 from the second sheet. @AdamOstridge: Really liking these, especially the sci-fi ones can't wait to see how they all turn out. Looks like I'm a little late to this party :) here's my contribution for this month a new piece and a couple of older ones.
Mod idea for Arma 3 would like some feedback on the overall piece, know somethings need to be fix but looking for anything i may have missed. Tear it up. 3D viewer can be seen here: https://www.artstation.com/artwork/3bRXm Original Concept Found on Redit: What i made:
http://www.bit-tech.net/news/2006/02/13/half_life_2_episodes/ I actually kinda like this idea, as long as the amount of gameplay you get per episode is relevant to the cost, and a decent helping of original content.
Hello my artist friends. I sit here in my cubicle and code game engines all day. Right now I am making a mobile game engine. Would someone be so kind and provide me with a simple low poly test scene thats textured and 'game ready'? Something like this is what I need…
As a novice history buff , I wanted to do something in the historical realistic catagory. After look at what is already in game vs what is not I decide to do something around the Kursk Summer 1943 Camo Pattern 1st .SS-PzGrenDiv