Hello! I had one of these a few months ago and found it very helpful, I'd love to get another critique, as harsh as anyone cares to be! http://www.heatherbea.com/ is my website. Any feedback is most appreciated!
Hello, My name is Christian Clark and I am a model and texture artist specializing in environments for games. I am currently available for work, and my portfolio can be found here: http://www.cdc3d.com
Hello, I am Bhaskar Dutta 2d/3d illustrator base on India. I have 3 years pf experience in gaming industry.:) My link for my porfolio : bhaskardutta.daportfolio.com
Hello people! I'm working on my new character. Aiming for realism. Please I would be happy to hear any reasonable feedback! Both about her outfit and likeness. Thank you!
Hello folks, Okay one new pice for my portfolio,its simple Sci-Fi door with flore.Nothing fancy,i guess you all sick of watching sci-fi doors , but still .... :D Cheers !!
Hello, now that game engines and systems are much more powerful what would you guys say are generally good polycounts now? For say weapons? Vehicles? and maybe just standard environment assets Thank you
hello i have been struggling for long time to finish my studies, now i'm officially a Mechatronic engineer ! if you want something from the bottom of your heart, all obstacles are gone !
Hello guys !! Here's my new personal project, "Michaela." I would like to thank the Friends, Abraão Segundo, Danilo Athayde and Bruning Andy for giving me many tips to improve this project. 90k tri in this project. Cheers!!
Hello, I'd like to start uploading my work on this forum, starting with some past work. Hope you like them! :) Feedback is always appreciated so that I don't make the same mistake on the next piece.
Hello guys, What is the best way to create a cave scene for a game? Because I though modelling it will take lot of time and besides it will be super expensive as polygons, I use unreal engine 4 btw. Thank you!