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Critique my portfolio site?

polycounter lvl 5
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Heather_Bea polycounter lvl 5
Hello! I had one of these a few months ago and found it very helpful, I'd love to get another critique, as harsh as anyone cares to be!

http://www.heatherbea.com/ is my website. Any feedback is most appreciated!

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  • Nekhro
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    Nekhro polycounter lvl 5
    Images load way too long - think of optimizing them. The site itself isnt centered at all each element seem like is a bit moved. Redo the CV part as its not clear and readable.
    :)
  • LRoy
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    LRoy polycounter lvl 14
    It's centered and loads quickly for me. Nice and simple, art is the first thing you see. Looks good to me.
  • Nekhro
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    Nekhro polycounter lvl 5
    Then i guess its not optimised for all browsers..
  • dand3d
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    dand3d polycounter lvl 12
    Ok Heather,
    What are you, a 3d artist? Because from your site you seem to favor characters. If you want to be a character artist get rid of the environments you did. I suggest you also add more objects into your portfolio. Likewise you have no verity with your textures. You have a nice painted look but you don't have any realistic objects.
    Likewise when I opened any of your images, there was no contact information on any of them. I suggest you actually put your name/website/email on each image in case someone saves an image from your website but forget where they get it from.
  • Heather_Bea
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    Heather_Bea polycounter lvl 5
    Nekhro- I'll see if I can do anything about the centering and test it from multiple screen sizes.

    Lroy- Thanks!

    Dand3d- I agree, I will do an environment next. (My last parts of school was a character class, and thus most of my better work is characters)

    They should all have my website at the bottom of the pictures. I'll double check and go through them all.

    Thank you all :)
  • Nosslak
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    Nosslak polycounter lvl 12
    You should either switch to a better version of Lightbox for your images where you can rightclick and save them. Alternatively you could just ditch Lightbox completely, enlarge your pictures a little and have bigger versions available upon clicking them (just opening the picture with no frills). For my site I went with the second option as it felt like a cleaner and simpler way to do, with less risk of compatibility problems between browsers and/or noscript extensions.

    I'd also say that consistency is important. If I can enlarge the shots of one project then I'd expect to be able to do so on all of them.

    Do try to combine some of your shots as well to reduce the number of shots on your page (so that you can have bigger images that doesn't necessarily need to be clicked). For example you could combine all ortho shots into one image and all wire shots of a model into another.

    At the end of the day your work is decent, but the website is in need of some improvements.
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