Hello, just wanted to showcase something I did last year. The project started as a bunch of gigeresque t-shirt designs I was making in free time. But at some point someone told me that there would be a SF & fantasy convention in my city and that perhaps I could display this kind of artworks there. So I contacted one of…
This why my go at a realistic dragon for an art test. The base mesh was provided, sculpting and texturing done by myself. Directions were hyper-realism, contrasting details, brutish and demonic. 6 hours total. C&C Welcome! :) Dragon Head Wireframe. Render
modelI just finished sculpting this dragon head. I'm pretty happy with it, but if you notice anything I really messed up, please tell me. I want the next one to be even better. Thank you!
Hello Polycount just found out about this awesome forum! I've been trying to learn how to sculpt the human head and this is my latest atempt. I find it hard to go on from here and take the model to the next level of realism. If you are more experienced than I am, please let me know what i should practice more on! Thanks,…
This is my first time posting a model, I'm starting to learn zbrush this is my first attempt at creating a head I am using the free bust basemesh from this website. I have spent about 1 hour so far on it and also just wandering is there a way to mirror the eye on to the other side. I will post some pictures but it won't…
Hi all, I want to record my progress on sculpting faces. Here is the first one, the first view is looking very weird, and i am having trouble with the adams apple. i will try sculpting another head instead of trying to fix this one, Any critiques are greatly appreciated and ill incorporate them in the next sculpt.
Hey guys, just started this head today. Going for a style between TF2 and Pixar's Incredibles. Hair and body coming soon but all the feedback you can give me is wanted.
Hey guys, haven't posted here for long time. recently i start practicing realistic style. so made this head study for practice. it's not based on real people photograph. i should but wanted to try something different. trying to get realism without basing it on any particular person. Please give Critiques and feedback,…
hello polycounters longtime lurker first time poster Can anyone point me to a good tutorial for unwarping a head in 3dsMax. Normaly i would use Maya but i need to do it in 3dsMax how can this be done ? thank you