Hello Polycount just found out about this awesome forum!
I've been trying to learn how to sculpt the human head and this is my latest atempt. I find it hard to go on from here and take the model to the next level of realism.
If you are more experienced than I am, please let me know what i should practice more on!
Looks a good effort and on the right track.
The thing I would recommend is lowering the resolution. You've got some high detailing going on which looks good, however, it's hard to fix any issues at such a high resolution.
His jaw/chin looks extremely big compared to the rest of the head.
*Also: post some flat front/side pics, it's really helpful so people can see any issues/problem areas.
**And: Try painting the eyeballs, I found it really helped get a better feel of the sculpt.
Here's a couple of good examples of a good anatomy sculpt process:
I'm no expert, I'm still learning a lot myself, but like to help if I can
Yeah, i feel like once you go high res you struggle to fix propotional errors. Found out also that a problem might be that i look at to many different reference pictures...
Thanks for the feedback, means a lot!