I'm in the progress of making what is essentially a modular character set to sell on a game dev resource store (multiple ones). But I have some questions on what might be prefered. Here's the concept: A Male/Female set based on one body type of that gender (Athletic, Slender, Chubby, Muscular) with a range of clothing…
Hi my name is James. I am currently available for a upswing in work with my latest gig finishing up soon. So as of now I am available. ** Please be aware I only take paid work. Thank you for your understanding. My work covers as followed. -Environment & architectural Design/Modeling -Level Design -Concept Art 2D -Particle…
We're looking for some new talent as our company grows bigger and bigger. Streamline Studios is hiring Artists, 3-d designers, Programmers, Web developers and Creative Designers. The company is based in Kuala Lumpur, Malaysia. We're a very fast growing video game and media company. We've been around for quite a few years…
Just thought I'd make a quick post with some questions on PBR workflow and how we can In corporate PBR into our mobile gaming pipeline. So, I've spent the last few days catching up on what PBR is and have a pretty decent grasp on the concept. We have been working on a mobile/tablet with unity 4 the last two years and this…
Hey there. I'd like to share a game development project with you, and give those who are interested the opportunity to join the development team. The project is called Might and Magic X: Children of the Void (M&MX), and it is an RPG, entirely nonprofit, and will be designed for the Windows and Linux platforms on the Unity…
Now that I've got a 3d printer, I'd like to make a few things from my fave games. The first of these being a catalyst from Demons Souls. I've got the model and textures from the game (god that was a pain). They'll serve as reference for size/materials only; they're far too low-poly to be of use otherwise. First task is me…
Hello Polycount! This past week I have been in Kansas City for a nationwide high school competition called SkillsUSA. Skills is a career based competition, with over 100 different contests ranging from welding to culinary arts to hairdressing to mobile robotics. They have almost every skill-based career you can think of.…
Battlezone: Black is a top down multiplayer shooter being made in the Unity Engine. Bringing elements like old school arcade styled game play, and fusing it with modern shooters makes BZB a fun and fast paced game. BZB allows you to rank up, unlock new weapons, characters, customization, and more. The game is being…
Seeking Environment Artist for Profit Share Sci-fi Mobile Game Project. The project: A server-based, massively-multiplayer, semi-real time strategy game for mobile/web platforms. The theme is futuristic sci-fi with both planetary and space scenes. The game play experience will be through static cameras within 3D…
About the game: Team Woodsalt has a vacancy for a character artist who is skilled in cartoon/anime style characters for a 6-12 month contract. The game is called Sonder. It's a JRPG/adventure which combines Persona-style character interaction and relationships with Telltale-style dialogue and branching. The art style and…