** The position for this has been filled. I really appreciate everyone who applied. Thank you! ** A little about us: Hey there! We are a small indie company, and we have been working tirelessly on our adventure game, and we are looking for a character artist to help us finish up some existing characters. Our first…
Tactic Studios is a game developer specializing in creating
premium video games for PC, PlayStation, and Xbox. We are looking for a talented character artist to join our team and create high quality 3D characters for an unannounced project. It is a multiplayer, third-person game with a contemporary setting. A successful…
Hey guys, I did a character model and I'm getting relatively close to finishing it, however I'm sure things could be done better, this is where I come to you for help :P Yes, oh my god, it's a furry... Thought it'd be fun to challenge myself with something familiar (IE: My avatar) The reffrences are below. Please tear it…
What engine are you using ? UE ? Despite the engine, I would recommend to let the engine work for you. see, if you put all texture in a single UV, you will need a huge texture to maintain texel density for each character. Unreal have very clever ways to optimized VRAM allocation. What you are planning to do, goes in the…
When you go to Artstation it's like... characters everywhere. But I suspect this is a false impression created by the fact that characters are just more impressive. More people have emotional reaction when looking at a character than when looking at a piece of environment. So characters get likes, characters get promoted…
Hello everyone, I have a question that is concerning to me and it focuses on character posing. When posing a character for Sketchfab would you rig the character then pose it or model the character in that pose or model it in t or a pose then make adjustments. I see characters on Sketchfab that are posed but have no bones…
Traega Entertainment is looking for an experienced character rigger to bridge the gap between the creative and technical character creation process for new and exciting IPs. As a Character Rigger, your passion for developing creative and functional character rigs is vital to our teams to bring our unique character and…
Hi There Folks! The Job We are currently developing a comedy based runner game. We need 3 main characters and 3 low poly character for the crowd system. Characters based on a comedy movie shoot in 1976. The characters will be designed in 70s people style. We need a talented designer to work with. Details Design Style :…
Hi all, i have been creating a custom character for unreal 3. This character is a quadruped. The reason i did this project was to investigate the uses of non-bipedal characters in current games vs bipedal characters. There are far far more of the later but for no clear reason. Anyway this character is in the unreal engine…
I are seeking a talented concept artist to create engaging and immersive visuals in the style of Rage and modern Doom games with an aesthetic leaning towards Blizzards look. The artist will be responsible for designing characters and capturing the gritty, dark aesthetic of the genre with a cartoony like spin. Ideal…