Most matcaps aren't going to care about the position of the light (which doesn't even exist as far as I understand), just the normal of the surface. If the image is telling it to put a bright specular highlight towards the top-right, then it will always be at the top right of the mesh no matter how you rotate it. Like…
Hi there Ruz! No worries, I know exactly what you mean since I went through the same thing myself when mudbox1 was just coming out and Zbrush2 being all the rage :) As a matter of fact, some artists seem to not be bothered by it at all or just don't see it, but yes I agree - there is something odd in terms of readability…
Greetings and Salutations Sir WarZombie; It is good to know that you are about to learn 3d arts / Game Design and Development professionally. It is a common question that you've asked. Almost everyone who appears to join this community to fine tune his art skills, asks this very question. There are various answers that you…
Hello
everyone, me and a couple of people have been working on a game for a
while. We are a state where the code is getting good, the concepts
and mechanics are also doing great, but we have a
huge lack in 3D models and animation. The biggest one
is with the characters. We have that sweet concept art, but no
one to work…
Greetings all! Pokémon Adventures Online is a game that aims to replicate the Nintendo hand held experience via a mmo environment. PAO is a 2.5d Pokemon mmo that’s uses Pokémon Unity as its base which is developed using C# / Unity. We have a team of 12 people which are comprised of 3 developers, 1 web developer, 1 project…
Hi, I’m working on a classic 2,5D (2D backgrounds & 3D characters) point’n’click adventure. And I need 91 2D cartoon character illustrations (western style, no anime) based on the 18 3D human characters used in the game. So I give you a screenshot of the 3D character – and you create 4 cartoonish illustrations based on…
hi and thank you everyone for the nice comments. There was also a lot of people asking some questions on facebook and I'll try to answer them here as well. As for breakdowns, im afraid its not going to be possible as Ive finished my contract with crytek a couple days ago since im moving to the usa to a new company. smoke…
@thepapercut, thanks a lot for the kind words! Believe me, I have an entire folder of junk that I would never, ever, let anyone see. When I approach anything I try to have a benchmark for whats good (usually work by pro which I can compare and contrast my piece to). If my final result can't compare in any way or if I get…
Hello, I am Tanel. Started with CGI last year June This is when i messed around in Houdini Now from September last yar started with zBrush Finished my first sculpt. It is this one: https://www.artstation.com/artwork/A5D0X But now trying to figure out what is good way for texturing. I have no info how to do UV-s etc. Tested…
Hey everyone. So wanted to show off the new project I am deving at my company Heroic-Stand! http://www.heroic-stand.com/ Pat's "Danger Dash" Is a new mobile game continuing off where Temple Tap was! www.templetapgame.com Danger Dash is meant to be a more twitch based game while Temple Tap was more of a Memory based game!…