Hi! I'm a noobie in scripting, but I'm trying to automatize some repetitive tasks at my job. I want to turn on this function in my multi material selection. For instance: to change the RGB colors of my materials, instead of typing all the way from 1 to 100, how can I make it more straight to the point:…
alright so i went with the i7 920 at 2.6 instead of 3.2 that saved like 250 bucks. and i went with 1 gtx 285 instead of SLI. that saved another 250 bucks. cut down on some other stuff. so now im sitting at $2,100. I have a question about RAM though (ive tried searching online to no avail.) My motherboard…
Make your scenes standout! Announcing the Amplify LUT Pack, over 200 color grading presets for Amplify Color. Blend up to 3 LUT’s with the added blending features available in Amplify Color along with Volume and Depth based Masking and easily apply new color profiles using the new LUT Browser. From basic exposure and tint…
Hi, I have a script that changes all base color in the scene, but I need to change base color only if it has bitmap assigned. Can anybody help with this script Here is the script ( for each in sceneMaterials do ( if selection.count != 0 do if classOf each == PhysicalMaterial then each.base_color = color 255 255 255 255 ) )…
Another Model for my uni project I am trying to short the bugs out in my painting but theres still some creatures in the closet here and there. The model is just short of 2500 polygons could really use some adjustments perhaps. Theres a wireshot below, I'd like to remake the shoulders and perhaps the knees. I keep looking…
Hi All, Thank you very much for the help, sry I couldn't pick up the thread again sooner, I had to go away. The tutorials were very interesting and helpful... had I taken the time to watch them before starting I would have probably approched things a little differently and would have saved myself some time. Having said…