SyaPed: Looks like a great start! CMB: Wow, I really like what you've done with that 3rd costume (the most complete one), it looks really cool! I'm afraid I won't be able to put those weapons in with him, but if you're just doing those for practise that's fine Here's an image to show that I'm not just sitting on my ass…
The idea of "AI" ever "replacing" us 'Artists' or anyone. Is utter rubbish to be said simply. That would be like saying your computer no longer needs you to use it, for it to use itself. The human race would see this miles long before it could ever come to fruition. I don't think a single human being really wants to…
Help me understand this all correctly. Trying to wrap my head around face weighted normals and when to use them vs baking. My understanding is it's better/easier to use them on simple assets that aren't highly detailed or bigger environment pieces that use tiling textures. I know this differs asset to asset, but I'm just…
Hi, im pretty new to maxscript. my main scripting experience from before has been in c# so there are many things that are a bit puzzling to me. right now im scratching my head because of this one: take this code for example: splineObj = selection[1] print (numsplines splineObj) as string Outputs: "3" But this: splineObj =…
Hello all, I'm Freelancer I'm head of a mod team that focuses on making mods for ArmA II and we're currently looking for some new members we have a wide range of available spaces. 3D Modeler.Be able to make High and low polygon models and have knowledge of how to Uvw-unwrap if not be willing to learn how to un-wrap…
Yeah yeah, I'm aware of the repetitive (yet awesome) subject matter. Posting this thread for getting critque on how bad my edge rings and loops are. I use Blender 2.61. Sorry I didn't show all edges on the face. I should've done that since some rings are visibly absent around the eyes (I pulled a poly_regions on it) The…
So, recently I've undergone this huge focus on highpoly work. It's not something I do at work (previous and current employer) as often as I think we should be, and its just something I sucked at previously. With the help of Paul, otherwise known as Eraserhead, I had a fire lit under my ass and have been going at it now for…
I'm having a bit of a hard time wrapping my head around tiling bricks evenly along a non-square plane. I don't know if I'm over thinking it but I've been sitting here forever trying to figure out a decent way to get it working correctly. I could do it fine if I were tiling the bricks as actual bricks, but I want a…
*final* Just uploaded this in the Marmoset 3d Viewer. Thought I would share. Marmoset Viewer: https://bradmyers82.artstation.com/portfolio/rift-fan-art Sorry I start these threads and rarly finish anything. lol. But this time I'll see this to the end. I'm determined! :) Here is the concept (not mine) Basically I'm making…
Hey all. With my Comicon Challenge entry wrapping up and a month or so until DW, I thought I'd get into another learning project. I've been studying anatomy for the past few months and thought it might be best to go back to basics a little and start with a lower poly character than try and jump straight into ZBrush and…