Just uploaded this in the Marmoset 3d Viewer. Thought I would share.
Sorry I start these threads and rarly finish anything. lol. But this time I'll see this to the end. I'm determined!
Here is the concept (not mine)
Basically I'm making this cause I wanted to create a character from scratch as an excuse to use Marmoset 2 to render him out.
Here is my progress so far, I'm not sure if I want to give his ab area A symmetry, and not sure if I want to add some more surface detail, like more subtle dents and stuff on the shell. I also need to create those little hairs too. I'm also looking for feedback on the line quality with stuff. I can see it sorta looks overly sharp blocky in some areas (like under the chest) and thinking about putting more love into these areas if its worth it.
Oh and I made up a bunch of areas in the back and stuff since the concept doesn't cover it. I'm not crazy about the side orthos in that image so I intentionally strayed from that.
Hope you guys like it so far, but please give me any crit you can so I can wrap up the high poly and move on. Thanks!