INDUSTRY GIANTS 2012: Visual Effects, Animation and Game Conference Presented by A Bunch of Short Guys September 22 and 23, 2012 DALLAS/FORTWORTH: Creating entertainment in today's high-tech environment may seem otherworldly, but it's not. Take a look behind the scenes and talk with the shamen who create some of the top…
Are you interested in working for an exciting company that is redefining the way people play video games? Do you want to work for a world-class company in a fun, rewarding environment in Toronto? Then Gameloft is the company for you! Gameloft, an international publisher and developer of video games for mobile phones and…
We are looking for a concept artist for a science fiction project! with a unique story, it will be built on the unreal engine. with a unique science fiction world unlike any other seen. currently putting together the team to make this, concept artist is the first on the list. so come on an adventure with me. and lets make…
[ QUOTE ] I was taking a 1/3 creatine 2/3 whey protein mix on days that I was working out [/ QUOTE ] How much creatine were you using? Anything more than 5 grams a day isn't helping, as many (not all) training gurus believe the body can't absorb much more than that in a 24 hour period.
Good day lads and ladies lots of people here started taking shots for their portfolio after finishing with Ryse. Figured it would be nice to share some of the art, that was made for this game, with the community. We're missing some areas of the game unfortunately but there might be a second part to this art dump. Credits…
Hi my name is Nathan Broderick and I'm a graduate from Swansea Metropolitan University from the BA Creative Computer Games Design course, achieving a second class honours. I'm passionate about games design but consider my self a 3D artist, specialising in the creation of assets. I'm available for freelance work on various…
Hi, I did this as a teaching demo at the Art Institute in Austin. I know it doesn't exactly conform to canon - there's so much variety in the Master Chief that I felt ok taking a little creative licence. I started the sculpt with a rough approximation of what the helmet and shoulders would look like, then retopologized…
I haven't done anything game related in about a year or so now, and a lot of my artistic and creative side has sorta sputtered out recently. I have no idea why. Is it just that I need some motivation? Is it because I'm a teenager? I want to fix it so I can go back to doing cool stuff like game art and writing Instead of…
My current progress in relearning and applying that knowledge to where i'm at currently. While working on this i've making controls to increase the pattern number along with the nails. Also im still trying to figure out what to put between the cracks of the planks. I'm debating sand or water also the color of the planks…
This took me about three months to model in maya, and I learned a lot from it along the way (one thing being Zbrush is not good for precise car shapes). This one made it into the spring show at my school too, which was partly why I worked so hard on it. I plan to texture it as if its been through hell, getting shot at and…