This took me about three months to model in maya, and I learned a lot from it along the way (one thing being Zbrush is not good for precise car shapes). This one made it into the spring show at my school too, which was partly why I worked so hard on it. I plan to texture it as if its been through hell, getting shot at and stuff, and then put it in a street scene.
This was a lot of fun, an experiment with creativity and maya deformers. I built this for my friend Andrew Miller's short film, The Graveman.
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