hello i currently working on my porfolio and would like an opinion on my model is base on a concept ps: if the image dont show up i will try to fix the problem
Hi there in great morning! =) Im just finish new textures for my first model created one year ago on courses. Can you leave some feedback about it?) May i work in studio with this skills?? more works here: https://www.artstation.com/valerii_horlo >15k polygons; 4k textures. Thank for your time!
Hey, guys I hope I'm asking for help in the right place. I'm currently working the background and lighting to present a character but I'm having trouble figuring out a good way to merge the skybox and the ground without making it look funny. You can see my work in progress here... Austinhuntley.blogspot.com
I will absolutely look into doing clear-coat when I try to optimize this down. Thanks for the replies! I am back with an update. I spent most of yesterday refactoring my previous result, with a refocus on pushing PBR and trusting it over curating a certain look. I also dug an old reflector out of the garage and studied it,…
Just finished a model i was working on :) comments and critics are very welcome. The renders were done in Marmoset. And if you go to my artstation profile, there is the marmoset viewer file as well. cheers
Here is a new character I am starting for my port. Based off this concept. I am building most of the parts out of Shadowbox then Dynamesh. It's real ugly right now.
Hello everybody! I created a robot warrior guy. Before I pose this model and texture it, I would like to hear some suggestions on what I can do to make this model look better. Model: It's hammer and shield: Any suggestions are welcome.