For enviro art I think you could get away with just using Blender for sculpting. You may want to keep an eye on ZBrushCore which Pixologic is revealing at the end of the month. Depending on what they decide it might be functional/cheap enough for your needs. Depending on the kind of environment art you're interested in…
Unless I misunderstood you MightyPea, you can already bake the vertex colors of a mesh with the baker "Colors from Mesh". It works with vertex colors in obj files exported from zBrush or with FBX files. The vertex color support in the OBJ format is not a convention or under any specification, Pixologic just added the…
ZModeler I'm sure is darn powerful. But my god, that transpose tool has to GO! I will not use ZModeler for anything until whatstheowner of pixologic gives up his stubborn pride and actually lends ZBrush to make ends meet with some traditional modeling sense. Like a 3 axis transform tool (translate, rotate, scale) for…
well not necessarily. For example there is plenty of free scripts and shaders for maya/max but there is also more complex scripts and plugins that add a ton of value that are not free. Like Zac and Scudz said just asking would you pay for a plugin is pretty vague, it all depends on the value. edit: Pixologic has spoiled us…
No, no. That's the answer to the ultimate question of life, the universe and everything. Also, to answer the original question: God, I hope not. Competition breeds innovation. Companies that aren't forced to innovate produce shitty products and tools. Shitty products and tools bring down the level of work that's possible…
Yeah. Pixologic are pretty damn good for there tutorials. (Probably because they'll be the first to admit that their software and interface isnt the easiest to learn). I have a few DVD's but i think i've refered to ZClassroom more than anything else. After you've messed around with the beginner stuff. Theres a Tutorial…
Hi guys, First time around here. I'm making a model on zbrush which has multiple subtools with metal parts. However, I'm not being able to make those metal parts reflect the near parts of the model. I've been messing with the BPR environment properties and the metal material's Environment Reflection but so far I had no…
being it's siggraph time and all the marketeers are turning out their copy i just wanted to vent a big ol' fuck you to their ilk and kind for spreading the good bullshit top of my list. those motherfuckers at pixologic : http://www.pixologic.com/events/siggraph08/ just once i'd like to hear a company lay down : yeah. it's…
Hello All, I'm having issues with Zspheres. Could anyone help tell me what I'm doing wrong? Here is my zspheres: Here is the adaptive skin preview with a density of 3: I've spent some time digging through forums and reading on pixologic on how Zspheres work. I've made sure they aren't rotated in any funky ways and…
Hey all, ART WAR is back!! Join this year's biggest character art competition with over $18,000 in epic prizes 🏆 Check out all the details and enter here, GLHF! http://artwar3.com Theme: Heroes VS Villains Super excited to see what everyone will create this year again, if the previous 2 years are any indication it should…