Someone on the forums recently mentioned that they aren't really up to date on indie games, lets fix that. Share some indie games you enjoyed, at least give a brief discription rather that just a link. I could post a crap ton of games but I don't really have the time right now, here's a small handful. Eversion free version…
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@DenO: Thanks. I like how your character is coming along. Love the compression folds. @thepapercut: Only you can determine what the effort is worth. I would recommend making a simple character like a Minecraft character. It is very important to get some mileage on the whole process. New programmers sometimes try making an…
Vulkan avoids the Win7 issue ;) but granted raytracing isn't yet standardized, so "truely" nv exclusive for the moment, although given the way it is done in vk is very similar to dxr, it likely means the cross-vendor version in vk won't be fundamentally different. DX12 on Win7 is indeed a reality, although it seems MS does…
Hi!I'm looking for help with my game! About the project.Here's video of the game before the refactor began ( https://www.youtube.com/watch?v=lFJZeUUlcBA&t=113s ) 3d roguelike game for both PC and mobile, tile-based and procedurally generated.- Lot of crafting (digging the walls for resources - a little bit like minecraft…
hello everyone! I've been a lurker here for some time and thought I should start posting my own work here. I have a BFA in 2D illustration but I've gone on to learn digital painting and 3D stuff on my own. my main tools are Maya and Photoshop. I don't know much about rendering besides basic Mental Ray tools, but being able…
Right, I'm just going to go all-out and jump right in. I'm what you'd call an extreme beginner, to the point where the only thing I've done is just load a sphere and a face in 3DCoat and then retire because I don't know what the hell I'm doing. I've always wanted to be an artist, especially for games, but I've never had…
Okay guys, so I tried to do some modular assests. Here I will post 2 different projects with different parameters. I am going to post few wquestions alongside, hopefully to make things better. Lets start with the more optimized version. Altough the overall polycount is low, the shape is not really poping out. These are…
61 Planks is looking for help with an upcoming PC-focused game developed under the Unity engine. Our multinational team is composed of members with experience developing multiple games and mods, including projects for Dragon Age, HeroEngine, and indie games. The project, Silence (working title), is a 3rd person survival…
A short summary of the awards and announcements from this year's Video Game Awards. Awards Game of the Year – The Elder Scrolls V: Skyrim Studio of the Year – Bethesda Game Studios, The Elder Scrolls V: Skyrim Character of the Year – The Joker, Batman: Arkharm City Gamer God – Blizzard Entertainment Hall of Fame – Shigeru…