Hey everyone! Dekogon is showing off some of their new work from our forth art dump! I'm always super impressed with the quality the team produces and am excited we finally get to show some of it off! Each artist will be posting their contributions below. For more on us check out our website, facebook, and artstation:…
Hey I'm planning on presenting a character in UE4 once I finish the rig, but wanted to know if there is any way to pose it for screenshots without exporting anims? I ask because I'll likely place the character in one of the content examples and it would be great to not have to export parts of the scene into max, pose and…
[size=+2]Forge Studios[/size] Professional outsourcing services provider for the game industry. Our studio, strong of a team with experience on several AAA productions, is able to deliver consistent top quality work. What we do:* Assets creation * Content integration * Full pipeline support What we offer:* Years of…
Portfolio: http://www.hadidjah.com/ I just got back from GDC with a pile o' feedback on the art itself, so while critiques on the content is still absolutely appreciated, I would really love any thoughts on the actual website as well. Currently I'm working on a small environment piece to make it look, well, more like an…
Do you like to talk like a pirate, freak-out like a ninja, and pwn zombie hordes with a chainsaw? Can you do all three while still creating killer content and gameplay? Are you smarter than a trunk full of Harvard students and more easy going than Jerry Garcia? If so, Certain Affinity might be the place for you! Check our…
www.benjaminhall.carbonmade.com Please tell me what you think of the content I've got on here, plus any comments on the way it's laid out etc. Be brutally honest :) I'm not sure about the dorky sketchbook scans I've got on there. I understand it's important to demonstrate artistic ability in a portfolio, but I feel I need…
Hi Everyone This is my first post I believe, which is a shame cause I SHOULD have been getting more critique here a long time ago. Anyways, I'm working on hand painting my textures and am doing so with a funky sword with moving parts. The idea was to have a sword possessed by a demon. Going for an aged look and very…
So i started this vehicle about 3 weeks ago. Been working on it while working on my Colonial 1776 level. Finished them both this week. :D here's the high poly for this guy, the low poly is done with AO and Normal maps but i wont be showing those yet (i had to showcase this today and didnt have time to render full 4k…
We require stylized casual game themed environments and prop models. All work will require some ZBrush sculpting. No optimization or texturing required. Only sculpted props, simple vehicles and some environments. Here are a few example images (not our projects, only examples of…
Hello, I have just got 2014 3ds max (Student Edition). It was working fine for a few days. Then yesterday i tried to start it up and it crashed. I have tried repairing it, re installing it, download the service pack for Autodesk. Here are the Error Details: Error Signature: Application: 3ds Max Version: 3ds Max 16 - 64…