This is what I've done so far: [ame] http://www.youtube.com/watch?v=zPmV7v7bOT8[/ame] I've been working on this for a couple months now. The overall theme is scifi/horror, but I want it to be somewhat abstract as well. I'm not looking to repeat the same old themes. I want it to have a futuristic alien look. The models used…
Hello, I am looking for a character artist proficient in a stylized/anime art style. What is required: Able to develop and refine new and existing characters. Communication regarding the job, progress updates etc. Able to animate these characters (these are suited to a 2D platforming game eg Idle, Running, Jumping &…
This is my gladiator wich for my demo reel will be facing a monster , that why the pose and expression , meaning that he is posing no fear at his rival. This character is fully rigged with also facial morphs so he can animate facial animations , and movements for later be used on animation , took me 2 months to have it…
I'm a new university graduate who's working on a UDK game project with a friend. I have decent experience with programming through university but only hobby experience with 3D modelling. I figured, if I put enough time into 3D modelling I'd get a satisfactory result, but as it turns out, I'm really not to good at it. So,…
Hi everyone, I have a 3 step process (3 Level Sequences) that I want to program Next and Previous buttons to play through. I have this working fine in a test scene, see the attached images. Basically the buttons check what my "Chapter" variable is at and play that animation, then update the Chapter value (considering it…
Hey guys, working on some new fight cycles for a big dude with an equally big hammer. Also changed some lighting on an old shot. Any critiques/comments are welcome, thanks! [ame] https://www.youtube.com/watch?v=mlxfb76Dbu8[/ame]
Hi All ^_^ As you can see in the title I saw in a YouTube video of the work of weapon animation [ame] http://www.youtube.com/watch?v=lV3RDphPcCo&feature=related[/ame] All of this can be done But the problem is in the beginning Required for the video tutorial how Add the bones and then the skin to be ready to animation…
Hey wonderful people of Polycount, We are currently looking for a Freelance 3D Character Animator to help out with a few animations for an upcoming update on our mobile game Dig that Gold. >>Check it out on iTunes<< This is on a set of characters that have been already rigged in Maya, and we use Unity as our game engine.If…