Hey wonderful people of Polycount,
We are currently looking for a
Freelance 3D Character Animator to help out with a few animations for an upcoming update on our mobile game Dig that Gold.
>>Check it out on iTunes<<
This is on a set of characters that have been already rigged in Maya, and we use Unity as our game engine.
If you are interested, please forward your portfolio/reel and your typical freelance day-rate to: giuseppe.alaimo@projectmstudio.com
We are looking to get somebody as soon as possible so, don't be shy!
Peace!