Job Description Hard Surface Character
Artist Visual Purple is
looking Hard Surface Character Artist, who is adept at creating complex robotic
and hard surface characters for Unreal Engine 4/Games. The ideal candidate
would have experience working with the Unreal Engine 4 and expert level proficiency
in Maya or Modo. The…
Sledgehammer Games, co-developers of Call of Duty MW3, is hiring FX Artists (temporary)! Sledgehammer Games was founded with a singular goal: Achieve Excellence. We have a state of the art facility, an industry leading development team, and a studio culture built to promote and support world class game developers. We are…
Some quick notes regarding this before description. I work for a different contractor on the same job. Feel free to ask me basic questions about the job itself, as you would be working directly with me if hired. I will answer what I can. However, please do not e-mail me or PM me regarding the status of your application. I…
@Fabi_G Thank you for your insight. I was going for a "Take this with you" kind of feel. I do think looking at existing concepts to recreate may be more beneficial. I got this idea because my gf is watching Naruto for the first time and I wanted to do something interesting with the knives. I definitely could recreate a…
This is even more of a problem now that 2024 max version doesn't seem to support (legacy) standard scanline materials anymore. (which is the material that works with substance ID baking). even 2020 and beyond doesn't offer the material but you can import a scene that has it and it will exist. 2024 straight up replaces it…
This is Richard Löwenstein from the small Indie game development team spieleschreiber. We are based close to Munich in Germany. We seek a tech artist to create five sci-fi nature-themed skybox backgrounds for a Unity-based shoot-em-up arcade game on PC. One in-game theme has the female pilot hero approaching her home…