I just released a 3ds Max 2017 compatible version of Outliner ( now on 2.1.6 ). Previous versions of Outliner would crash on open in 3ds Max2017 SP1 and SP2, because of an array initialization bug in 3ds Max 2017. Download can be found here http://www.frogsinspace.at/?p=3001
Hey guys, guess who that person is!! It is my first reference sculpting and honestly, i spent so many hours trying to get the proportions right but in the end i dont think it really looks like the original. What am i missing? Any critiques very appreciated! Spoiler. Initials are E.C.
I'm hoping I can complete this in time. The decision process for who to do was a monster but I finally decided on Dryad Soraka. Here is my initial idea sketch. Next is anatomy check/tidying with her final sketch. Then the background will be solidified and light source worked on. ANNNNNND finished! DA LINK
I took part in an art jam with some friends. The deadline was two weeks and the theme was Atlantis. I've been wanting to do a Kida piece for a while so it was a perfect opportunity. Also I recorded the initial blockout of her upper body: https://youtu.be/Ryrxq5INluw And a quick turnaround: https://youtu.be/8E0fo7J6IPY
Does anyone know of a way to get renders from Toolbag2 that are print res - 300 dpi Got a client who needs some renders for a printed booklet, my initial plan was just to render out something gigantic, and then hopefully the render would be high enough quality. Any help/advice greatly appreciated!
Hey gang. I'm a content/character artist at Smith Micro Software. Going to post up some work I've done both for my job and for fun in this thread. While initially most of the work will be old, I plan on posting new stuff too. Feel free to critique if you like or just have a look.
I've developed a concept for an Unreal mod, involving making a souped up nailgun that would shoot railroad spikes. I'd like to know what silhouettes for the gun people like best, personally I'm leaning towards a rifle or shotgun shaped gun. And the character to go with... There are probably a lot of mistakes with anatomy,…
Hi This is PrsmArt Productions here. A bit late to initiate the project and thus the post but finally decided to go ahead. We are making a short movie based on our characters and environments. Everything which we will use would be designed and developed by us only. Will start posting the concepts and the WIP very soon..
Hey Im having some probs animating someone stand up. The centre pivot point(highest point in the heirachy) won't keyframe or animate. It just seems to reset itself to an initial position when I try animateing it. what am I doing wrong and how can I solve this prob? John
Hi polycounts and countess :) was trying to give my fav champion a new skin and seriously needing some comments and advice here. I hope u can figure out what I'm sketching and all haha. Well this stage is very initial and just trying to sort her into different themes and all :poly142: