Hello , I make electronic music for games and have +3 years of experience with FL Studio and Native Instruments. My Discord is brianshowman Always welcome feedback, thanks.…
Original document: Bug Issue Report: Persistent Stability Concerns with Marmoset Toolbag YOUTUBE VIDEO (recommended to watch at x2.00 speed) https://youtu.be/tiz7MIinnIU The current baking workflow in Marmoset Toolbag, particularly regarding the Auto-Reload functionality, presents significant challenges that impact…
I had a quick scan of your work and a couple of things popped out to me straight away. The mesh density on some of these pieces is unbalanced for what you're calling "low poly". You have areas that are sparse and very low poly, and then other areas that are so dense that they're black. Optimisation will be a massive…
Hi!! I'm Mutua, a passionate and aspiring Character Designer, looking to bring captivating characters and their stories into life. I grew up dangerously obsessed with cartoons, comic books, and animated movies, which I am still passionate about today. I've always had a deep passion for drawing and creating characters with…
Did a bunch of animation for work, remembering how much I actually love doing motion graphics kind of work. https://www.youtube.com/watch?v=BX7WN2GXYvA
Hi everyone! Nfinite is looking for a 3D Simulation Pipeline Engineer to join our team for a paid remote role, and we thought this would be a good place to reach specialists with experience across both 3D tools and simulation workflows, so we hope this is relevant here The work focuses on converting production-ready 3D…
Hi! I run a small indie studio working on our first game, and we’re looking to hire an experienced 3D environment artist for a paid consultation. We’re currently stuck on defining an environment art style + production pipeline that’s eye-catching, but feasible for a small team. Our target vibe is similar to Spark Ignites…
Looking to hire an experienced 3D character artist for a fixed-price commission. US-based only. The deliverable is a production-quality Character Creator 5 (CC5) character built on the HD facial profile — 262 blendshapes intact through UE5 export via Auto Setup 2.01. The character is a semi-realistic stylized human female…
Hello world, I didn't posted here very often here, but I would like to show you guys my horrible works here. I worked with VFX, Lighting, Shaders, Suggest optimization. Thank you so much. Hope you enjoy ~~ https://perpetualray.artstation.com/ rayextreme [at] naver.com
Hi! My name is Pippi, I'm a self taught illustrator, and I enjoy creating ideas in a variety of styles and making interesting and compelling images being digital illustration my main tool. I ve been working as an illustrator for 5 years for indie board games companies, or personal projects, and I'm also interested in…