As requested some of the textures I used to build the building : Those are still WIP and I probably iterate a bit more later on. Here are some hi-poly that I used to get my normals : @ leleuxart : The feeling I wanted to get at first is a kind of sunny clear sky "perfect day" mood. But I though about the night shot and I'm…
Hi all. I've been a long term lurker on this site, and now I finally feel ready to post up some of my work. First off; Hi, my name is Dan and I just graduated with a first degree in Game Art from University of Teesside here in the UK. I'd like to think my specialty is with mechanical objects like vehicles, weapons and…
Senior technical designers are competent in both system and level design, but are known for being detail-oriented developers with advanced technical skills when compared to other designers. As part of a multidisciplinary production team, they help shape the architecture for new game systems; as well as, create and…
Hi all, I've been a lurker on PC for a while and it happens that I also work for Allegorithmic, so I'm starting this thread to tell you all that Substance Designer 3 is now available for 99$ for Non-commercial use licenses. I'll keep the thread updated with new features, tuts and content as they become available, and most…
I have nearly 2 years of experience in the game industry(and some years of experience in advertising and design) as a 3d Artist and was recently laid off due to a studio merge. So let the job hunt begin.. I have recently applied to this certain studio and within one day I got an reply requesting for an art test. They asked…
The 2019 Winter Student Showcase represents the most recent and best artwork coming from CGMA. This collection of work highlights the true talent and creativity matriculating at the academy with the help of an impressive roster of instructors. CGMA is the leader in mentored online art education with over 100 courses taught…
Hi guys, Ive been working like crazy over the last few months, finishing some mapping work for Nuclear Dawn and working on a website to provide a large, online expanding library of polished textures for game developers and 3D artists. Its been a labour of love, working day and night to build up a quality library of…
The Spring 2018 registration period for CGMA, the leading
destination for mentored art education, is coming to an end in just 2 weeks.
CGMA has been providing an affordable and accessible route to interactive
learning for students across all times zones for almost a decade. Professionals
from acclaimed studios are amongst…
CGMA’s 2019 Spring Student Showcase is here! The academy’s commitment to providing quality arts education by facilitating over 100 courses taught by the industry's leading artists, has been motivating artists to improve their skills for almost 10 years. Their curriculum focuses on the most relevant industry techniques.…
Hey guys, I've been lurking the polycount boards since 2001, trying to gather more information than make myself look stupid. I'm finally out of High School and am really looking for advice on the next step in being a successful CG artist. I'm currently self taught, and have been doing 3D for a couple years on and off. I…