That might be more true for designers who specialize in game play mechanics? Environment artists, character artists and animators don't always need to play the games to get a sense of the art direction, the technical limitations or how the characters move. You can extract a lot of info from screenshots and game play…
Hello everyone :) My name is Josh Tejada and I represent a small indie group looking to make a 3D arena fighting game for PC featuring an all-female cast. The game is called GigaMaidens and it features a cast of giant women with highly destructive powers. Our main inspirations for this game are 3D fighting games of…
Btw something else that you started doing already that helps a ton is depth. Having a clear foreground, midground and background. If you implement that in combination with the rule of thirds and make sure that your lighting and color support the same focal point that the composition does - you'll be ahead of most people!…
Hey everyone, I'm back to share more stuff. 3D game art work from a cancelled Insomniac Games IP. It was an open world action RPG. Stuff from Ratchet Into the Nexus: Stuff from one of my own game projects "WindRush" It never made it out the door. The Catstronaut:
Greetings, We're a small team working on a project for a JRPG inspired game, and we're aiming to craft something quite unique in the market and history. Company Name: Grand Arc Designs Game promotional cover art: https://tinyurl.com/AeldariaCover Game Features: * Non-Linear Play with sincere rewards and consequence *…
Hi everyone i'll be very glad if you guys can inform me about this. I live in Istanbul, Turkey and this year i will be graduated from a university here from the department called 'Management Information Systems' after 4 years. (it is same as IT but different name) My question is: How can i apply for a university in US to…
Hi there, So, I want to edit some animation of a mmorpg which is in development(old game witch has been shut down more the 12 years ago) and some of them are boring and a lot of skills animations are the same. The thing is that on the client the only animation files are .kfm witch are not supported by Blender or Maya. I…
[ QUOTE ] One was a ten year veteran of ILM ... eventually let go. [/ QUOTE ] Been there DaZ! We hired a guy from Pixar for a FMV animation job awhile back, his name was in the credits for Toy Story. The guy really wowed many of the artists with his connections and tales, but when it came down to the job at hand, he…
Hello, my name is Madison Renae and I am the 2D Lead Artist at Attractive Interactive. We are a small Swedish Indie studio who have for the past three years been developing our 100% free game Paper Game: A unique Creation-Platform-Game! Paper Game was the Big Indie Pitch Mobile Edition Winner 2020 and available on IOS and…
Hello everyone, my name is Giovanni Randazzo. I am a filmmaker and producer currently working on an independent dystopian sci-fi Screenlife Film titled “4 Profiles”. We are currently in the final stages of post production. For the film, we are looking for a VFX artist who would like to contribute to a passion project and…