They compensate by putting more people to help on the project or with people like me who love to stay to work. In that case i'm not doing OT because i'm bad, i'm doing OT because i'm fast, good, workaholic and that way my coworker don't have to do force overtime and start feeling depress or sick. @Odow, while I understand…
Hi Julia, I really like the work you have up on your portfolio,for me it's the amount of personality that comes through (specifically from the teddy girl and fish monster pieces) that really makes it stand out. As far as the site it'self goes I'd say include a method of navigating back to your home page, it's nitpicky but…
I've had a pretty smooth run with injuries, but here's two of the few bad ones i've had. AGE 7: I was fishing with my dad at the top of a weir, me being me.. i wanted to cast to the farthest bank (Everyone knows thats where the biggest fish are.. right?!) With a mighty cast i sent my fishing line, rod and myself straight…
cool concepts, but I tend to agree with what was said so far. Clocktower The perspective is more than a simple 2d grid perspective, it is a 3d grid with multiple vanishing points as you probably know and even if some of its elements are tilted towards the camera, the relation between them needs to be preserved so tighten…
Hey everyone, so for classes I had to choose an unfinished project to tackle for this quarter. I had only messed with Zbrush once and made some beginner looking wips, so I decided to grab one of them and develop it. I thought for my first model I'd try to recreate something, but give it my own spin. So let me stop talking…
Hellow! Some of you may remember the Tavern from my old thread. I decided to create a full blown environment for it. Kinda ambitious, I know :P My aims at the end of the project is to get comfortable with using UDK including kick-ass normal baking workflow and leet texturing skills, AND have an awesome environment for my…
Jmt, The meshes do have a bottom but i am using them in a way so that it looks like i have multiple models. I'm going to be placing a decal under the coral to make the ground darker underneath. I will be tweaking my textures today as well as asset placement. Snader, Thank you. And yes this is going to be a set for…
Yeah. I’ll eventually have to start gathering similar references for future projects. I recall Gio being drawn to exotic fish and gnarled trees etc. I have been in touch with Jason Martin about his Hell Knight from Doom Eternal, which he said he’d get back to me when he’s less busy. Presumably, he’s working on the new…
Tom, you're 5'9 and 180 ish in that picture? Either you're much taller/lighter than that or I have a ton of work to do. You look like you're 160 dude. But nice job! For the record, 5'9 180 lbs. Strongest and biggest I've been in my life. Workouts work differently for other people. Tom prefers his total body workouts. I…
Heyo chappy's, been registered a while but never got round to posting anything. Looking for a little feedback on a recent weapon model, there's a good bit of optimisation left to do (top of firing pin, some vertices on stock/butt-stock) a bit of feedback I received from my University tutor was to lower the poly count of…