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New(ish) member looking for feedback

Heyo chappy's, been registered a while but never got round to posting anything.

Looking for a little feedback on a recent weapon model, there's a good bit of optimisation left to do (top of firing pin, some vertices on stock/butt-stock) a bit of feedback I received from my University tutor was to lower the poly count of the screws on the receiver and keeping the rear sight in place. It's a bit of a pet peeve of mine - when playing a game - sprinting and being faced with screws that are 8 sided. My logic behind it is - it's prettier, within budget and CE3 can handle it. I've lowered the count on polys elsewhere (i.e. the muzzle/sling loops) I'm guessing in adding the extra sides I've probably added another 100-150 triangles tops (all screws). I had about 10k Tri's to work with (excluding attachments)

Lee Enfield No4 Mk1 (with editted rear sight for easier aiming in game)
8.6k Triangles
4096x4096 maps (Diff/spec/norm)
for Cry engine 3
Marmoset render

enfieldfinal.png

(High Res http://imageshack.us/a/img338/5044/enfieldfinal.png)

WIP shots:
http://imageshack.us/a/img823/2696/enfieldwip2.png
http://imageshack.us/a/img209/795/enftexwip1.png
http://imageshack.us/a/img37/5360/enfwip3.png
http://imageshack.us/a/img543/664/enfupcopy.png
http://imageshack.us/a/img571/7237/screenshot1copy.png

Wireframes:
http://gyazo.com/08f172d0799ec69e4e3af1fe6dd2bd9b.png?1355027822
http://gyazo.com/3b301f0ad66ab5148aac27c5e8013a39.png?1355028089
http://gyazo.com/21c1fb53db1c78740382e3452a9c014b.png?1355027867
http://gyazo.com/79bcf51e4250ea754759fc9c8a59681c.png?1355027983

Will provide texture sheet examples when I have them (USB stick is 20 miles away)

Thanks for any feedback! :)

Jim

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