Hi guys, Ive been following these forums for awhile now just never had an account. Just wanted to say im originally from Nottingham but moved to Bradford for University. Nottinghams really nice! Its alot nicer than people say it is, I was pretty sure that crytek was near Long Eaton tho? Just of the M1? Ive lived in Long…
I have seen this van in many movies and games and always loved its design. Here is a high-poly subdivision textured model I made. https://youtu.be/PnFMxb-S7V0?si=XL903ZcbGBN87D4F
Does 3d studio max have a feature like move and sew in Maya? I basically want to select all the individual unitized faces, click a single button and then have them all stitch perfectly together automatically. Like this image for example: This is where I'm at in 3d studio max currently. I've figured out how to unitize, but…
Since it has been over almost a week and our mysterious winner has chosen not to post a new quote, we are going to move along...give you an easy one just to get the ball rollin' again. "You used up all the glue on purpose!"
Been too long since I did some modelling. Chose one of the interesting weapons in the Cyberpunk 2077 game. Loved the mix between future and past the weapon design had . Blender : Modelling/UV Marmoset : Bake/ Render Substance Painter : Texturing Zbrush : Small high poly details on some parts Thanks for checking out my…
Posting this here to mostly just keep track of my own thoughts as I try to work through this. I want to make a little character creator for a dragon in Unreal Engine where users can flick through different body parts like horns, spikes, wings etc. As well as being able to select body colour and different markings. I've…
So I just installed Maya 2023 and I see a strange bug where some meshes are black on the top viewport. Just the top one. This error would appear whenever I play around with the height baseline or whenever I simply move a mesh high enough. I don't know what's wrong and also I don't know if it's an issue, but I will need the…