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3D Studio Max - Is there a move and sew feature like Maya?

sr3d
polycounter lvl 2
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sr3d polycounter lvl 2
Does 3d studio max have a feature like move and sew in Maya?

I basically want to select all the individual unitized faces, click a single button and then have them all stitch perfectly together automatically.

Like this image for example:



This is where I'm at in 3d studio max currently.  I've figured out how to unitize, but now I have no idea how to move and sew.


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