Knald's baking astounds me. I've been getting near perfect bakes in Knald when Substance and xnormal fails me (and those fail me a lot). I'd love to make it a permanent part of my workflow, there's just one thing that holds me back. Fbx seems to be a bit unstable for me when I use it on the highpoly (it causes knald to…
I really hope this game is good. I've no doubt it'll look glorious. I dare id to actually innovate, instead of just refining. from the press release: "It's critical for id Software to have the best creative minds in-house to develop games that meet the standards synonymous with our titles." Please, please John Carmack,…
It has to do with material ID's. assign matching material ID's to both the high and low poly models and then go into the projection options window found in your render to texture dialogue box and check off "Hit Only Matching Material ID". The part of your highpoly that is assigned a material ID of 2 will only bake to the…
Hi! I think you can solve a lot early by doing some sketches before jumping into 3d. Once you're in the process of modelling, you can take a screenshot at any time and manipulate it, or draw on top, to explore different options. Drawing lines in on references, might help you understand their proportions and placement of…
Hi :) I wrote a simple maxscript to animate Vertex Colors in 3dsmax. What it does is : copy color, illumination and alpha vertex channels to different frames, making a vertex color animation :) Now that it is working, I added a progress bar to let the user know 3ds is actually doing something. I did this also to allow…
Feeling like drawing more lately past two years also doing outside digital stuff, paintings/pencils, idk if i want to show irl stuff with all this thievery lately, oh i mean new tool (ayyiee) Besides that verbal update i'm working on a rick cause i made a morty cause when i saw it i liked it & i said why not... idk how to…
A partial list of Art Institute of Dallas Graduates Pulled from my LinkedIn Contacts list. I am sure I have missed many people. Newest jobs listed first. Read into it what you will. Adel Abada: Sony Pictures Imageworks, Pixar, Weta Digital, Framestore CFC Bret St.Clair: Sony Pictures Imageworks, Centropolis Jason Johnston:…
Yes but are you selecting a colour id mask through the drop down menu, 3do, or manually in Dynamask? Might be important for reproducing. Also have you tried in the dynamask editor disabling the Material ID input (or removing the link to that colour ID from the same area in dynamask)? That might be what is going on, the…
This tutorial is covering, how can you use multiple materials on one mesh in 3dsMax/UDK. The theory is simple, we will assign different material ID's to the mesh for different materials/textures.Lets try it with a simple box. After you made the box, open up the material editor, and click to "Standard" Then select…