Well, my first experience with Fab was absolute rubbish, coming from using Bridge to manage Megascans stuff: No more one click download - Bridge would pull all the files, Fab has things separated and downloads them as zips :angry: No more shared local libary - I have a library in Fab, but it just tells me what I "own". I…
hey guys, I have a question... so I'm really new to udk and I just wanted to know if any of you are using the bsp brushes for your enviroments or do you use static meshes? I mean.. like for the ground and walls and so on. I'm trying to get my blockout done, therefore I modeled some meshs (like the gate, fences,…
Take company B since you have already given half a dozen reasons why you are going to take that job. Technical artist job requirements vary from company to company. I write lots of scripts but I've worked with other tech artists who never wrote scripts. A good technical artist is someone who has three skills: art,…
I am not sure if this has been brought up yet or not, as I haven't gotten through the whole thread, bu the sandy bridge i7 e series overclocks SLIGHTLY better (on air) then the current gen ivy bridge. The difference is minimal, and its due to the ivy bridge using thermal paste instead of solder between the chip and the…
@ThisisVictoriaZ @Vertrucio @iam717 Thanks a lot for your feedbacks and criticisms ! I'm glad you found it has some Baldur's Gate 3 vibes because this is one of my main reference. I definitely tried to think this place as an location we could find in some of this worlds. "2nd floor far right balcony "fence/ledge/guard" is…
Hello, I'm searching for an inspired environment artist that specializes in hand-painted or stylized textures looking to take on unique and interesting projects! The ideal candidate will be familiar with a retopology workflow, and is familiar with working with Unity3D using mostly cel-shaded diffuse shaders. Earth Romancer…
Did you set your camera FoV to be closer to film cameras? It can be hard to get a likeness right if your camera is causing distortion, which can make it difficult to get the exact details right, but also various proportion issues. The position of the cheekbone and brow ridge, and skull is definitely affected by this. Her…
@MediumSolid Correct, I had meant via standard naming conventions as opposed to utilising an 'exploded' baked option and as referred too earlier have tested couple of scripts/addons for instance EZ Baker at this point have to say quite a functional little app in which it's UX does offer the choice between native Cycles or…
Hello everyone! We are a team of passionate developers that have been part of several games such as The Shore, Hello Neighbor, and more. Now we are making something we have been dreaming of for a very long time. We are looking for an unreal engine technical director to join our team! and help us build our amazing cinematic…
Hello everyone! We are a team of passionate developers that have been part of several games such as The Shore, Hello Neighbor, and more. Now we are making something we have been dreaming of for a very long time. We are looking for an unreal engine technical director to join our team! and help us build our amazing cinematic…