Hello,
I'm searching for an inspired environment artist that specializes in hand-painted or stylized textures looking to take on unique and interesting projects! The ideal candidate will be familiar with a retopology workflow, and is familiar with working with Unity3D using mostly cel-shaded diffuse shaders.
Earth Romancer is a high-fantasy/science-fiction fighting game looking to Kickstart in 2017. Taking place across multiple planets and surreal landscapes, it needs artists with a whimsical and creative touch! You can check early footage of the game here:
https://youtu.be/17nhnHEPhv0 Requirements:
-Experience with Unity3D
-Experience Modeling for Current-Gen PC/Console Games
-Experience with a Sculpting > Retopology Workflow along with UVs and Texturing
-A Dedication and Sincere Interest in the Success of the Product
Bonuses:
-Experience Coding Custom Shaders in Unity3D in Either C# or ShaderForge
-Experience with making custom flow maps (Ex. Water, Lava, Etc.)
-Experience with making custom particle effects.
If you have interest, you can send a portfolio or relevant work to earthromancer@gmail.com or post here! We thank you for your time.
Sincerely,
Lunar Hare Studios Llc.