Hello all! A little bit of a background, about two years ago, I created a stock 240z based off my dad's old race car. It was for the Humster 3D competition. Recently a client commissioned me to do a crazy design of that car for a VR tech demo. Luckily he gave me a lot of freedom. So naturally I gravitated towards the Mad…
INFO HERE: http://neotokyohq.com/index.html SAMPLE MUSIC (sounds great!): http://neotokyohq.com/nt_music_player.html More links to the trailer, 720p etc.: http://www.monkeyjunkie.co.uk/NT/ Youtube Trailer: [ame] http://www.youtube.com/watch?v=MOh3xYPrYF8&fmt=22[/ame] Great trailer too. Looks like CS with abilities. Anyone…
Does anyone know if it is still possible to change textures and models in World Of Warcraft post patch 2.0 ? I've been reading a lot on converting blp files, but I can seem to import the modded textures back into the MPQ. And as for models all I have read so far is extracting models, but not so much about creating custom…
I'm modelling and texturing Umagon from Command and Conquer for the mod entitled C&C:Reborn. Right now she weighs in at about 1800 tris, max polycount is at 2000-2500 so i may add more detail. I'd like crits if at all possible. Thanks!
Hey guys, I'm looking for some help. Right now I have a modeler on my team, he makes them. Only problem is he does not know how to create textures. So could someone help me and my team, by either creating textures of us; or teaching our modeler how to create his own textures for his models. and we could use some help…
Hello. This is my first time posting here. I want to show you my first big environment project that I created for school. It's based on Deep Friahs Temple from Mad Max video game. Let me know what you think about it. Any feedback is really appreciated Hope you like it. https://www.youtube.com/watch?v=w7nG7dpuCLE
Hi. Thanks for the file conversions. The .dae files load great into XSI. I have a favor to ask of you.... Would you be so kind as to do the same conversion for the Gears of War model. It also uses UnReal Ed and I do most of my Modding for that game. I am using the XSI Mod tool in stead of Max. Here is the link to the…
I’d suggest modding an existing game. This will give you key insights into many of the constraints and challenges of generating game assets. It’s also very accessible, there are lots of communities for modding support, resources to learn from, and tools.
hey everyone,got a small question for ye. I joined a modding clan for starcraft 2. I know how to model and texture, but I cant figure out how to import my models into the starcraft 2 editor. IF someone could help me, that'd be greatly apreaciated. I put a thread up on Battle.net with the same question, although it goes a…
Hi, I am chris, the leader of the SWARM mod team. SWARM mod is a total modification for far cry. SWARM will feature over 20 new weapons with many more melee weapons. SWARM takes place in the city, and in large forts with numerous AI allied marines against SWARMS of enemies. SWARM really takes place in every kind of…