Hello all!
A little bit of a background, about two years ago, I created a stock 240z based off my dad's old race car. It was for the Humster 3D competition. Recently a client commissioned me to do a crazy design of that car for a VR tech demo. Luckily he gave me a lot of freedom. So naturally I gravitated towards the Mad Max kind of style, mostly because the raw-ness of the car gives it much more personality. I am now in the process of baking the interior and polishing up the exterior. It will be displayed in the Unreal engine.
Of course critique and questions are welcome!
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Replies
Thank you for the in depth critique Yeah, the render is very temporary, although those are good points that I should fix in the next render. Funny enough I am about to redo my logo, its about time to redesign it. I will keep your suggestions in mind for the new one. I am thinking about switching from my personal name to more of a real company name. I need to build a few mounts for the side pipes.
As always critique is welcome
Also update! I finished the seats