These are some recent sculpts of DnD characters for 3D printing. Thorough critique would be much appreciated. I'm specifically looking to improve my character design, shape/line, anatomy, and sculpting techniques. Thanks! Dwarf warrior Goblin Crimeboss Dwarf Ranger
Hello polycounters! These are some of the assets that I worked on with a couple other guys for a game level assignment. My task was prop modeling, lighting and assisting in the set dressing. Needs a lot more improvement. Any feedback and advice is greatly appreciated. Flythrough video
Hi guys, This peace will be in for my Portfolio.:) :) Currently I'm in the low poly and texture phase, and I'm lovin it so far, any critique is welcome. :) Note: This is an older version of the highpoly. The current Version will follow shortly. / High Resolution Images on my Blog.
Greetings to the polycount community! My team is looking for environment & character artists interested in contributing to our current project. If interested, PM me with a brief summary of your experience as well as examples of your best work. WHO AM I? I am Jamie Galimberti, an architect living in Michigan, USA. I have…
Hello everyone im going to make this little scene in udk, im finishing the blockout in udk once i have some more texture work done ill post some screens. I also have the main brick texture done, let me know how you guys like the texture! My goal overall is to practice on my texture work and lighting. The reference image is…
Hello,long time no post here on PC,but I would appreciate some feedback. So im trying to pull myself out of my comfort zone and expand my abilities as an artist. So over a weekend i tried to design,model and texture a character. My goal is to be able to put character artist on my CV as a skillset,but I probably have a long…
Dont know what happened, usually I get distracted trying to do one model, and here I wip'd 3 in a week. Based on Amano's original designs, especially the super deformed ones, I give you Locke 1787 tri Sabin 1646 tri Shadow 1543 tri Thinking about doing 3 more. Definately a General Leo. Any crits and comments welcome.
Hi guys! This is a 3D scene I've been working on for the last week, but I'm not happy with the result yet. The scene was made in Blender, and rendered in Cycles. I've tried a lot of fog techniques for the atmospheric in the scene, but it still bothers me. I would apreciate if someone could give me some feedbacks about this…
Hello guys ! I share with you an old personnal work . I try to created an ancient dwarf stone throne . I really liked work on this project and i learn lot of thing on Substance painter . Hope you like this work ! Hi-rez and more view on my artstation : https://www.artstation.com/artwork/RrLze
This is my first interior, which has been made in cryengine 3. Some of screenshots are from Marmoset toolbag or 3ds max viewport. I'm making additional probs and tweaking materials and lighting now. Screenshots from cryengine: Some probs: And some textures: Thanks for watching!