Hello everyone im going to make this little scene in udk, im finishing the blockout in udk once i have some more texture work done ill post some screens. I also have the main brick texture done, let me know how you guys like the texture! My goal overall is to practice on my texture work and lighting.
The reference image is from a website called tabletop-world.com
http://www.tabletop-world.com/Images/appletree_mill_full.jpg
Texture in marmoset
Replies
The stone texture looks quite nice, if not quite as 'geometric' as the reference image. What sort of workflow is behind it? Is it a sculpt+bake?
Also, as macrobar said, uneven terrain will make things look more believable.
How true are you staying in regards to the reference?
I never much liked the terrain editing in the UDK, but haven't had a chance to get a hold of UE4 yet. Pretty much everything has been overhauled, so I can only assume it will be much better this time around. This kind of scene is a bit small to break out the terrain editor with, though, isn't it? Unless you're expanding the environment, of course.
There is room to push the red hues and add some greens to it if you want to go a little off concept. Looks like you got the style of the brick correct with the addition of some nice shapes to the mix, very nice.