Thanks! The items have a similar style as the attachments, ill post some soon There are 100 items right now, and while initially weak, with multiple iteration passes they have become really nice. I didnt want items to be these "+100 HP" type of thing but have real active usage and upgradeable. Also you can have 8 at the…
Pretty cool. Looks like RNM is less contrasted than ground truth, based on this image from Bakery plugin for Unity (which is the baker we use). Now i couldn't tell if you could do something to improve it. https://geom.io/bakery/wiki/index.php?title=Manual
Hi, we are a group of developers currently looking for 3D modelers to provide art for our upcoming game "Project Ascension", as well as a 3D animator to provide character animations. About the game The setting takes place in the future, on a planet currently in the process of being terraformed when an AI uprising cause a…
So here I am, a long-time member of Polycount but a guy who almost never posts ever. In that past, that was mostly about being intimidated by all the excellent work from people that gets shown here and thinking to myself that I wasn't ready to "play the game" at that level and not wanting to be embarrassed or feel…
More images for the character at My Artstation > https://www.artstation.com/artwork/6dZx0 Link to the Ascend game project >>http://www.indiedb.com/games/ascend1 Government Enforcer - Rabid Locust Unit - Character Hipoly. A crazy ass parkour soldier that dont give a 'f' on gravity and rebel retaliation. Helping out the…
Thank you for your responses. The answers you provided helped clarify many things in my mind. Right now, I'm trying to create materials for landscapes by using texture cell bombing to randomize tiles and then combining the materials using landscape blending to paint in landscape mode. Additionally, I'm open to any advice…
Storyboard Labs is a game/3D generalist studio. We have a proprietary game engine specific to creating beautiful real time multiplayer experiences for the web. What an Environment Artist does for Storyboard Labs Create environment and level related meshes, materials, and textures according to best practices within a Unity…
This project was all about taking a 2D concept and transforming it into a 3D render to the best of my ability; and while my initial concept was too easy, I almost overshot in difficulty with Nurgle the Great Unclean One. I do believe I managed to get the concept communicated, but in the future would perhaps choose…
Seeking a skilled 3D generalist with a passion for creating short films and games in Unity. What makes this job unique * We create fully immersive VR experiences that are enjoyed in actual water (in swimming pools and on water slides) while wearing a waterproof VR headset. No one else makes films and games like these. *…
the ones who would be interested using litspheres in Unity. there are two ways. 1 compiling the sphere textures to simplespheremap. and then use a basic toon shader and drop the simplespheremap in the cubemap slot. 2 or simple copy this shader. found it on unity wiki i believe so props to the guy who wrote this ;) Shader…