Stickin' with the recknecks and aliens. This is an art project after all, not some deep story piece ;) Got around to concepting how all these assets might go together as well as some new ideas going on. Jet trails that look like insect wings... An invasion from the moon that kinda looks like an angry bees nest. And some…
For what it's worth here's my two cents. You say you want to approach this as if you were working for a AAA company. Then the first thing you need to do is decide which area you will specialize in, do you want to be a character artist, an environment artist, or an animator? Once you decide on that then focus your portfolio…
EQ: Why the hell would you want to LOD a tiny box? That's probably just gonna reduce performance (either through dynamic LODing or extra memory required to load the LOD mesh *as well* as the main mesh). Gotta say in this case I agree with Madman and Blaizer, it's a tiny box which is going to be maybe a foot or two wide in…
Hello, my name is Kyle and I am a Level Designer/ Environment Artist, I have been spending to past few months with an idea of a game in my head and took it upon myself to start developing the project solo. After getting a blockout of the map for this game done and testing out some basic blureprints to get the game at the…
Hi my name is Jacob Lubinski. I have been creating models and making levels for around 15 years now on and off. I specialize in making models for real time games. My primary specialty is environment and hard surface modeling but have also dabbled elsewhere. I am currently looking for some freelance work (paid only). I am…
On one side, its true that doing a portfolio piece inside an engine like source can be limiting. Especially when you want to showcase your capabilities in creating realtime environments from scratch, its not advisable. Like killnpc said, its a really good idea to create a focused environment with a high quality. On the…
Hi all, I'm starting an enviroement to get a hold of modular modeling. now that i've modeled some basics meshes for my scene i got to the drawing board and concepted a little more on the exterior. The scene it's a sci-fi spaceport for landing on a "holyday planet" and it should be placed on a cliff facing the ocean... I…
Hey everyone, New Project I'm starting today, I've been on and off doing some contract work and doing small props/speedsculpts in between, so I think It's about time I jump into another Environment. With all the excitement about Fallout 4 I've had this idea brewing in my head for a while. What I'm aiming for, is an NCR…
Been working away on this thing for a few hours in the evenings for the last week or so and decided i may aswell make him into a full game character. I want to make him some kind of warrior/hunter with a spear and light armor. I've been looking at a lot of samurai and aztech images and i think a mixture of those two styles…
Just thought I'd make a thread where I can post my work, without needing to create whole threads for each project, while hopefully receiving more feedback than I do when posting in WAYWO. Right now I have a few things going, so I'll post some shots. Here is a Revolver I'm working on. Looking at Reference for function, but…