I'm working with some of the larger cliff models from Megascans and 8k is a bit agressive so I'm working with 4k. Obviously this has degraded the quality pretty significantly, I'm wondering if anyone knows of ways (applications) to cut up a mesh and textures into smaller assets. Doing it manually is a nightmare since the…
I just followed Tim Bergholz's course created a grenade game prop , I worked on texture so hard , if there's anything I could improve it would be great to give some advice .Artstation
So I need to make square tiles with road texture on them? What do you think is the best approach? I mainly use ZBrush, Blender, Quixel and I'm learning Substance Designer.
Sometimes when I select the RMA ue4 export option it does not pack the ao into blue, rather replacing it with just another roughness texture. Its weird because on some projects it works just fine and other times doesnt. This is on vs 2.2.2\
Hello, We offer free credits to download textures from texturestockpile.com for Artists and Game Developers if you post link of our website or twitter or patreon on your social media. Contact us for details. TextureStockpile
We are a mobile game company that is looking for more stylized PBR texture artists, not hyper realistic. If you are freelance, experienced and have a strong portfolio, please inbox it to me. Here are some random reference images to show what we looking for.
A general question about workflow. When you pose a character in a complicated pose, for example from standing in the T-pose to a sitting position, is it advised to texture the character before you pose or after? Cheers! :D
Orange Graphisc needs high qualified and experienced in game industry modelers and texturers remotely. We are waiting for your cvs on our e-mail: [FONT="]info@orange-graphics.com.ua Contact person:Bogdan [/FONT]