I just followed Tim Bergholz's course created a grenade game prop , I worked on texture so hard , if there's anything I could improve it would be great to give some advice .
The bump is too strong i think and there is edgewear on the inside edges of the protruding cube things which makes no sense to me. Also the edges are too sharp overall
The bump is too strong i think and there is edgewear on the inside edges of the protruding cube things which makes no sense to me. Also the edges are too sharp overall
I was thinking that the bump is too strong as well , but I've already lower the value of 0.00xx , it seems ok in SP , somehow it's still strong in marmoset.
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I was thinking that the bump is too strong as well , but I've already lower the value of 0.00xx , it seems ok in SP , somehow it's still strong in marmoset.