I finally decided to try my hand at substance painter. I've only done work with hand painted stuff for the last year and I sorely miss normal maps! Much of this (sculpt and bake) has been a lesson in relearning my old workflow so I have a few questions as well. :) I would greatly appreciate any help. There are some wavy…
As you can see in this video: https://www.youtube.com/watch?v=CNkfc5bsIWsPublishing anything from Substance Designer to Painter which generates straight sharp edges is broken for us.I've uploaded the .sbs file, so that you can publish the SBSAR file to Painter if you like, and see how it breaks…
It's my MAT model that painted in Substance Painter 2 for Allegorithmic's contest. Mostly I tried to use an emissive effect as a second highlight point for suit's metallic panels. I started used Substance Painter long time ago, and still most of my models are actually being processed with this tool for my studio's…
Hi everyone, New project in substance designer, decorative ornament made 100% in substance designer. It's always a pleasure to play with circular splatter ! Hope you enjoy it !
I'm modeling the picture below in 3ds Max and had a couple of quick questions about workflow. 1: for the Phone alpha in the center of the number piece and the floral design on the main box part should I use an alpha to put those directly on the mesh in zbrush or put them on in Substance? They barely stick out so I thought…
Keeps the... Doctor away? I'll be trying my best to post textures created in Substance Designer every day for roughly the next month. Whilst I have had some experience with SD, I'm more or less a noob, but I absolutely love it and want to tame this beast! Anyways, here is todays (or really, yesterdays, its very early…
Substance File/Texture Gumroad Link ( One Dollarino ) : https://gum.co/CBhOj Artstation Link to the Project : https://www.artstation.com/artwork/J1mLR Just another daily Substance Designer Study - I think I should push the Mortar and Dirt/Dust Pass more.
Planning on learning substance designer and putting some examples in the portfolio. How relevant does polycount think this is and how many studios besides Ubisoft use substance designer and painter?
I'm thinking of buying Quxiel sometime this week as its on sale and I'm just wondering if Substances should be given some through? as I've heard both are good but I'm just wondering if its good for handpainting objects? If it isn't is substance something i should be looking at?
Hi, I was wondering if their was any licencing issue when it comes to using Megascans material/textures (for instance the ones that come included inside the lates dDo) inside Substance designer. Baking some flats from the Megascans materials and building a PBR material inside of Substance.