Hi folks in Max 2011 I had could target weld any vertex in the UVW Editor or grab a group and hit ctrl + w and weld selection such as ... [ame] In Max 2012 It seems to weld the blue / open verts but nothing else such as [ame] Is there a tick box to revert back to Max 2011 settings or has this type of welding been lost to…
Hey guys, I am currently trying to render out some camera animations within a trial version of 3dsmax 2013 edition. However the guy who set up the scene I think used vray cameras and possible max 2012 and the scene doesnt show up properly for me... like at all. So I downloaded the trial for vray which it says it works with…
Thanks for the response ! That clarifies it a little. Sorry if I am being picky but I'd like to make sure I am understanding the following properly, as this is, after all, a rather serious money investment. Could you please clarify what an extension update is ? For instance I am currently evaluating Maya LT 2015 and I see…
Short intro(feel free to skip, nothing important): Started doing 3d as a hobby in 2010, got into some mods and a bit of freelancing by 2012, got into univ for information system engineering in 2013, just dropped it as its not my thing at all. Meanwhile I continued working on 3D and I even managed to work for two month for…
Howdy!, I'm going to be making an ilustration with the new Star Guardian Team! Called: Rising Dream. With the champs: Taliyah Nami Zoe Xayah and Rakan First, i will upload the References and the sketches about the Champs. Finally, i will make the Ilustration. I really want to make the skins "in game" , but.... i don't know…
Hello all. Please forgive my lack of knowledge, I am a system administrator for an organisation and am not particularly versed in Creative programs. I am trying to deploy the Quixel Package and have tried a number of different ways. Ideally I want the Quixel Library to be read from a network drive. I have two issues so…
Hey all! So I've run into another issue with max 2011 where "group" beveling two faces doesn't work like it used to in 2010. Before if I selected two faces from two different meshes that I had attached and chose "group" from the drop down, it would group those faces together and create one bevel. Now however as you can see…
Hello, here is the problem: same file of a simple low poly cylinder opened in max 2012 and in 2013. The shading is wrong in 2013, the highlight is gone or turned black. What happend between the two max versions (i assume that the xoliul shader is ok since it worked before) and Autodesk has the tendency to break stuff that…
Hello! If you are participating in Riot Games 2014 Art Contest presented by Polycount and have some questions in regards to the contest, please ask them here. We will be editing your posts with answers written in blue. As a reminder, the important dates for this contest are: * Contest starts October 12th, 2014 * The…