Hello,
here is the problem: same file of a simple low poly cylinder opened in max 2012 and in 2013. The shading is wrong in 2013, the highlight is gone or turned black.
What happend between the two max versions (i assume that the xoliul shader is ok since it worked before) and Autodesk has the tendency to break stuff that worked before).
Anybody else who is running into the same problem? Any solutions (for 2013)?
Replies
I wasn't the one having the problem.