The Third Floor (TTF) is the world’s pre-eminent, Emmy Award winning visualization studio with offices in Los Angeles and London as well as on location with productions around the world (currently in Ireland, Australia and a few other cool locations). For the past 12 years, the studio has helped clients visualize and…
Hi, I am sharing my sculpt made in shapeworks - an easy sculpting software with lots of alphas with tablet support. ShapeWorks: https://store.steampowered.com/app/1148910/ShapeWorks/ ShapeWorks is an innovative and extremely beginner friendly program for effortless 3D digital sculpting. Its fluid interface enables artists…
I normally use a single turbosmooth modifier, instanced around on all of my geometry, so I can quickly make global changes to the smoothing if I need to do so. However, when I start hitting several hundred objects in a scene, I get massive performance hits. Would not instancing the modifier give me better performance? My…
Hello! I am looking for someone to do a couple of quick modelling and unwrapping jobs for some low poly objects. For an experienced modeler, this will probably only take a couple of hours. Easy work, just in a time crunch and need these done quickly. No textures needed. Deadline is Saturday or Sunday for one, Tuesday for…
Hello :) ! I'm popping by quickly today on the forums wondering if anybody knows if there is a way to group components in Maya? (Yes, I mean what you probably think I mean...) I'm trying to figure out a way to give X,Y and Z transform values to a group of edges (or vertices). Let me make it clear that I mean one unique…
Very new to Quixel Suite, but I seem to have run into a road block.I can make/apply materials but nothing ever appears in the dDo window itself. I have also tried multiple versions dDo,but they all seem to come up with the same problem. Any help or ideas about it being a bug or a stupid self error are appreciated. Also if…
Hey all! I had some time to kill at school yesterday and today, so I thought I'd model and texture an aks-74u quickly. And to avoid repeating some of the mistakes I made on the ak47 I'll post the highpoly this time to hopefully get some crits before I move on to baking and texturing. This is what I have so far. All pieces…
Been awhile since i posted here. Been quite busy nowadays that i haven't made time to post any WIPs but here's a piece i started awhile back. Finally made time to continue on it. His face is still symmetrical at the moment consisting of quickly placed features.I've also went in and concepted folds here and there. He's…
Hello, So I'm custom editing a mask for scratched metal on the actual layer mask (not with the DynaMask Editor) as it's much easier to see quick results and how the material will show through the mask this way. Is there a way to quickly apply this mask to the same layer for all maps? Or do I have to duplicate the layer and…
Hi Polycount, I've recently created some custom Studio HDR maps to quickly light characters. I'm planning on making these available via Gumroad and Artstation. If any of you would like to try them out please DM me as I'm currently looking for feedback. HDRs lighting a Ten24 head scan.…