Been awhile since i posted here. Been quite busy nowadays that i haven't made time to post any WIPs but here's a piece i started awhile back. Finally made time to continue on it.
His face is still symmetrical at the moment consisting of quickly placed features.I've also went in and concepted folds here and there. He's still got a long way to go but yeah, here's a WIP to start off my return to polycount!
Original Illustration by Stanley "Artgerm" Lau:
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Making slow progression at the moment. Converted most of my dynameshed models to more efficient topology to sculpt on. Any feedback is more than welcome!