Hey guys, One of my first/new projects from 2012/2013 was this Blakes 7 Liberator. I was inspired to do it after SyFy channel announced that they were commissioning a new 13 episode reboot of the 1970's series. The original model from the series was awful, in that it was very cheap and because of TV at the time not very…
Hey all. My name is John DeRiggi, and I'm excited to share character art from The World of Lexica, an action-adventure educational game for the iPad created by Schell Games for Amplify Education Inc. This is a language arts game aimed at helping middle school kids to improve reading and writing skills, and it brings…
Hello everyone! HitPoint, Inc is currently looking for 2D character artists for the heavy metal, sci-fi influenced mobile game Hell Marys. -Good communication skills are an absolute must. This is meant to be a work from home position so artists must be able to communicate via email and Skype. -Artists must be excellent…
SAMI GRAPHIC is a Outsourcing and Games Development company since early 2010. It specializes in the production of Illustrations, Icons, Concept Art, 3D Modelling and 3D Animation. It also offers Programming Services as well as Co-Development. Our highly experienced team is currently supporting next generation projects what…
What's up Polycount? Being a longtime lurker, i've drawn alot of inspiration and motivation from this community and i figured it's about time i participated. This project first saw light as a school assignment (small 1v1 udk dm map). Being an avid player of arena type shooters, i loved adding ideas, new areas and how it…
We are currently looking for a full time FX Artist. Day to day activities will include: * Creation of dazzling Characters, Villains and World Effects using our proprietary FX engine * Ideation, Implementation, and management of in-game SFX * Works closely with Animation dept. and Art Director Necessary Skills and…
Im here, just poking in wondering if after the treatment I got working for Collision Entertainment, and taking ayear off, if I should step back into the industry... The problem is I realize now that I will never be the ARC level realist that he next gen demands, never had the time dor money for the extre education to get…
The simple answer is to make art. Find someone on ArtStation that has the job you want, and keep making art until your work doesn't look out of place next to theirs. Finish your work. You won't like any of it at first. You'll think you're falling short of your aspirations. That's totally normal. I've been doing this…
so, I did a couple of tests and you're absolutely right. it looks like shit . why ? bilinear filtering is bad at minification (downsampling) . Photoshop uses more appropriate filtering methods for downsampling (you can choose which one when you apply transforms iirc) these are slower and possibly not easily GPU accelerated…
Very quick note (since DavidCruz caught most everything else haha) but his skin is waaay light, compared to ingame ekko and also compared to the concept. Might be worth studying how light reflects and diffuses on darker skin tones so he doesnt appear so washed out, but also heres some notes because while the skin stood out…