Well its been awhile, such along time we have rolled into another year! anyways I thought i would post another update. Basically trying to get all the character done to a certain standard with the idea to look at the complete model then amend bits that I dont like on the model, still have weapons to do and a few more other…
Hi everyone, I feel like venting a bit :# So I have been unemployed for a bit more than a year now and after sending more applications than I can bear to count and a bunch of interviews I'm still in the same situation. I have tried to improve my portfolio over the years but I think I've reached a point where it's not going…
Here's a quick update / iteration render. Most of the progress during this session was done on the head. My plan was to utilize a bunch of very small spikes in addition to what he currently has. But I'm not sure if it would flood the design with unnecessary detail. It's hard to tell because so much skin texture/scales…
Hi everyone! It was more than 10 years that I was using 3ds max to model things, but I think that the time has come... It's time to switch to Blender! I can't remember any 3ds max's updates for the last 10 years that were at least close to be as cool as Blender updates every time! So I guess that 3ds max and other…
Hey, this is my latest project, showcasing the new real time raytracing features in Unreal Engine. Comparison video coming soon! https://vimeo.com/342867305 I am writing a detailed breakdown of the scene, I will update this post with more images soon. Most of the designs were inspired by the temple of Athena Nike in the…
Hi there! Been tired of working only on the roman warrior, so decided to change the theme for a while to take a rest. Here is what I got: and a wireframe... I was just watching Serpico movie and Al Pacino is my favorite actor, so I decided to model him. I plan to make his mouth "functional", the eyes need some work, but I…
Hello Polycount! This is the thread for William And John - Team Bird. After kicking around some ideas for this contest, we settled on something very natural and organic with lots of opportunity to use ZBrush. We gravitated toward a Mayan and Celtic facade so we'll be creating a cavernous throne room from a forgotten…
Good Afternoon everyone! I' m still working on clothes (overthinking on the skirt tbh) But at the same time i updated the face just a tad bit, and of course there's more but there's so much gear and i still haven't started the gun yet :s UPDATE: So I've made the bulk of the items, I know I still have some ways to go, but…
Hey. Here is the new update on Alice O. I haven’t uploaded updates for a long time. Made quite a few changes, although visually they are not very noticeable. I reworked her dress several times. I sewed a head with a body and opened her mouth. Made a retopology and UV layout. I added anatomical details and the work on them…