It was more than 10 years that I was using 3ds max to model things, but I think that the time has come... It's time to switch to Blender!
I can't remember any 3ds max's updates for the last 10 years that were at least close to be as cool as Blender updates every time!
So I guess that 3ds max and other Autodesk's products are going to disappear from our industry soon. It just make no sense anymore to keep using those tools.
And here is my first model that I did in Blender It was painful to get used to UI and weird workflow, but it's getting better...
Replies
And would suggest downloading edge flow plugin. I'm sure you will find it handy for HS modeling
https://github.com/BenjaminSauder/EdgeFlow
or Hard ops/Box cutter but that is a paid plug in.. but with every cent
Cheers!
Maybe not go around the whole grip, just small cuts or dents...