Just want to render a scene with 100-200 bipeds but max freezes for 10mins if I save or edit. I've tried x ref and containers but it still struggles. (I have a high quality pc, 10GB of ram etc) Not sure what else to do? Any ideas?
Agh, my eyes! I was watching a show on A&E about teenage killers and I was just waiting for them to bring out the video game angle. What they showed was a clip from a forensic animation showing a kid on a bike getting shot from a vehicle, they then jumped to a closeup of a kids hands playing with a playstation controller.…
Anyone have a grey alien model they want to lend to my short film project titled "Out There"? It is an office setting film which I'd describe as eerie and suspenseful. A scene calls for a quick point of view shot where an office working thinks she's crazy and sees two aliens hanging out in the staff kitchen standing there…
While working on FPV animations I noticed something I didn’t think much about before. I’m using an Animation State Machine for looped animations like idle, walk, run, etc., and Montages that blend on top of them, driven by gameplay logic. In my DCC software I also have a base pose that is used as the start and end for all…
Hello We are a small game studio located in Los Angeles. Right now we are looking for 3d artists for 2 upcoming projects using the Unity engine on browser and iPhone. Both are paid projects with large clients. Our artist is sick and both projects are already underway so we need someone available now who can match our…
Hi, Polycount! This is Toward the Stars looking for 3D modelers, animators, and texturers to help bring our game to life. To give you a quick rundown, Toward the Stars is a cooperative First Person Action Game for PC in which you and your friends command a space ship and negotiate the dangers of outer space all while…
Sensitive Sensor Studios presents Chimera! Hello Polycount, Sensitive Sensor Studios is a small student game development team based out of the University of Michigan. We created Chimera as a project for our major design course, and ended up winning the 2012 University of Michigan Computer Games Showcase. We are continuing…
Hi I am Fintan the CEO and programmer of Celtic Dragon Studio. We are a small indie team working on our first title Azzy Battle the Darkness in Unreal Engine 4, but we are in need of an animator/rigger to animate our characters and help bring them to life. Azzy is a 5 character 1 player/5 player co-op…
I have a relatively large modding team together working on a remake of a Quake2 mod. The majority of us have been playing the mod for years, and intend on making a free download-able update to it. A little about the team: - Two concept artists - Two audio guys - Four mappers/texturers - Three programmers (including myself)…
We are hiring for an animated TV Series production based in Vienna Austria We are looking for: - producers & production managers - storyboard artists - directors - cg generalists - modelling artists - animators - rendering artists - compositing artists Experience in animated TV Series production is not necessary, but a big…